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Skill Academy

Brief

As the Lead Product Designer at Ruangguru, I managed the end-to-end design process for Skill Academy (B2C) with a primary focus on Conversion Rate Optimization (CRO) for the landing page. I led my team in redesigning the class info UI to be more compact and scannable, allowing users to quickly digest course benefits and make faster purchase decisions. By streamlining the user journey and improving the visual hierarchy, we successfully drove higher engagement and sales, reinforcing my ability to lead complex edtech projects that balance user needs with measurable business growth.

Project Name

Skill Academy

Role

Lead Product Designer

Fundamental Research

Nov 3 - 18

Conducting Survey NPS & CSAT

450-300 confidence lv 95% Error rate ±5%

User feedback customer

High light pain point and opportunity

Kick off Design (ideation & Workshop)

Nov 19 - 20

Gap analysis - Stakeholder interview

QnA Problem definition

User research review

Find out related data to the problem

Initial User journey mapping

Find out the touch point problem & opportunity solution

Confirm user flow

Create initial user flow with PMs and limitation check and implication check

Sizing project

Create timeline task and milestone, communication plan and checkpoint for next action item for deliverable and also design goals

Crafting Wireframe

Nov 21 - 31

Information Architecture

Determine the hierarchy of content

Initial Layout design

Create basic layout for placement information and copy for navigation, header, content, ect

Check funct component

Define placement and behavior's of interaction

UT planning

Plan usability testing use the low-fi to check the usability issue

Transition to Hi-fi design

Wireframe finalized, prep detail for color schemes, typography & design system alignment

Scenario & Prototype

Create prototype based on hypothesis UX research document

User Testing

Oct 4 - 9

Test Planning

Define target audience and research goal

Conducting UT

Probing question, follow up question & take note pain points

Insight generation

Find out and identifying area for improve

Iteration process

Find out and identifying area for improve

Iteration design

Oct 10 - 12

Design critique

Get design feedback from other stakeholder

Priority change

Based on severity and complexity issue change the features and decide which aspect need to be next improvement

Enhance visual design

Iterate on the visual aesthetics of the design

Asset Prep

Prep screen, icon, color, interaction and animation (micro interaction)

Feedback limitation

Get dev team feedback on give solution on the implementation

Handover to Engineer

Oct 12

Process Design

Process Design 1

Milestone

Process Design 2

Benchmark

Process Design 3

Ui Design

Skill Academy Grid 1
Skill Academy Grid 2
Skill Academy Grid 3
Skill Academy Grid 4
Skill Academy Grid 5

Research Data

Key Research Findings

The study identified six distinct learner segments within three super-segments to help Skill Academy move beyond Prakerja-based initiatives.

Research Data 1

Research Data 2

Research Data 3

Research Data 4

Research Data 5

Research Data 6

Research Data 7

Research Data 8

Research Data 9

Motivation Discrepancy

Learners fall into three "Super Segments"—Self-Driven (Hobby, Entrepreneurial, Achievers), Situational (Self-Doubters), and Triggered (Complacents, Reluctants). The "Self-Driven" group represents the "lower-hanging fruit" due to their high intrinsic motivation to learn.

The "Price-UX" Hygiene

Across all segments, Price Affordability and Ease of Use are the primary drivers for platform selection. Users perceive Skill Academy as "value for money" but often view it as less affordable than competitors.

Segment-Specific Desires

Hobby Learners seek personal growth in fields like cooking and beauty, prioritizing interesting illustrations and experienced tutors.

The Achievers learn to compete and value networking/connections with other learners.

Self-Doubters are driven by FOMO (Fear of Missing Out) and follow trends in new knowledge.

Structural Expectations

Most users prefer structured materials divided into 3–4 sessions per subject, with an ideal session duration of approximately 60 minutes

Business Metrics

30% Increase in CTR

Achieved by optimizing the landing page and call-to-action triggers

20% Mobile Conversion Boost

Driven by a streamlined checkout funnel designed for on-the-go users.

Higher Purchase Volumes

Strategic refinements led to a direct increase in course sales.

Improved ROI

Enhanced the overall Return on Investment for the B2C segment through data-driven design

UX Metrics

95% Task Success Rate (TSR)

Achieved a high success rate for the end-to-end course enrollment and checkout process, ensuring B2C users could navigate the platform and complete purchases without friction.

Engagement Rate

Achieved a 30% lift in section-specific interactions by simplifying the visual hierarchy and messaging for B2C learners.

80 (Grade A) SUS Score

Validated the platform's high usability through the System Usability Scale.

Reach & Impact

By streamlining the landing page content and messaging, we achieved a 30% increase in the Click-Through Rate (CTR) to the checkout page. The new compact Class Info UI led to a 20% rise in mobile conversion rates, as users could now make informed decisions faster. Overall Customer Satisfaction (CSAT) improved to 4.6/5.0, supported by a System Usability Scale (SUS) score of 80 (Grade A), proving that a better information hierarchy directly impacts sales.

Lessons Learned

Managing a high-traffic B2C platform like Skill Academy taught me that in e-commerce, every pixel affects the bottom line. I learned that "less is more" by making the class info UI more compact, we actually increased user engagement because the cognitive load was lower. This project reinforced my ability to lead a team through complex design cycles while staying laser-focused on business metrics like CRO.